L) Weapon /mode display: shows the chosen weapon next to the ammunition left or special operation modes ("runway mode"/"refuel mode", see hints). K) Tail camera: shows the happenings behind the own airplane without having to rubberneck the neck. I) Attitude display: shows the attitude of the wings and the aircraft nose relatively to the horizon. H) Undercarriage: arrow up = retracted, arrow down = reeled-out. G) Compass: the rough flying direction, the N is of course "north".
#Ace combat 4 soundtrack test flight series#
The latter cotains a series of displays and instruments, of which you should be able to interpret the most:Ī) Visor: Targets, that are inside this square and which can be recognized as distinctly as the tank on the screen, can be shot with the corresponding weapons.ī) Thrust control position: needle to the far left = idle speed, needle to the far right = maximum thrust.Ĭ) Fuel display: the further the needle is at the right, the more fuel is in the tank.
("More to the right! No, not that far! Stop moving the joystick you a."). The second player can also move the otherwise fixed visor over the screen, if guided missiles are used, though this only really simplifies targeting, if the pilot and the gunner form an attuned team. He will operate all the weapon systems except for the cannons, which can still be fired by the pilot. As defence there are only 3 heavily armed "A.C.E Mark 2.1" multiuse-allweather-allarea-fighting jets left and of course the player is the only pilot left, who has to fight with this the aggressor by land, sea and air until he himself has lost all his lives or the last hostile units have been beaten.īefore the fight itself starts the player has to or respectively can at first set the difficulty grade in the main menu, choose day, night or winter time with the corresponding colouring of the landscape, view the highscores or get impressed by the demostration mode.įurthermore the player can choose if he wants to fly alone or take with him a second player as back-up in the position of the gunner. The status is dramatic, as usual: An enemy which is not more closely defined attacks the player's home country and has already occupied the whole southern coast with ground forces, that get ready to advance further into the heartland.